Generating high speed 3D animation in a game environment normally relies
on a set of standard routines for rendering objects. Ideally, this graphics
engine must be able to handle many calculations based on the camera
position. Each object must be rendered by the blitter chip. For best
rendering times, the engine would need to take into account objects which
are in front of others.
If you could create such an engine and make available an editor for
creating shapes to be animated, you have AMOS 3D. The whole package was
created by Voodoo Software, the authors of the amazing 3D game Xiphos.
What you have your hands on is one of the most impressive Amiga programs
you're likely to see with the potential to build fantastic games of your
own. Combined with AMOS, it is possible to create an entire 3D universe
with incredible fast animation frame rates, smooth camera paths and smart
AMOS 3D is actually two modules. AMOS itself receives a shot in the arm
with an extension of some 30 commands to allow you to display objects and
handle your 3D universe. However, the most important add on is the object