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Karma: Curse of the 12 Caves

Karma: Curse of the 12 Caves
Karma: Curse of the 12 Caves




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Release Date: 1/1/1995
Manufacturer: Discis
Karma: Curse of the 12 Caves is Discis Entertainment's attempt to recapture the lukewarm success of Jewels of the Oracle. While the game is based on an identical design as Jewels of the Oracle, it is developed entirely by a different developer—Interserv Multi-Media. Released quietly with little fanfare, this title aims to capture the same niche of players who merely yearn for a series of disjointed logic puzzles or games of strategy.

Inside the magical caves of Dun-Huang lies a sacred spring with the power to heal any disease or infirmity. It is placed there by Kuanyin, the Buddhist Goddess of Mercy, for the good of mankind. Unfortunately, the caves are now guarded by a cruel demon. You, as the champion of the Goddess of Mercy, are asked to enter these caves to overcome evil and bring light to the world by releasing the healing waters of the Well of Life.

You must solve many enigmatic puzzles placed by the ancients in each of the 6 caves (caves of metal, wood, earth, wind, water, fire). The end result is a final showdown against the demon in a game of strategy and reflex. However, before you can enter the caves, you must solve the puzzle of the Cryptic Gate (The Goddess of Sewing and Embroidery) and the Coded Portal (The Stonecutters' Abacus). When you have collected the 12 treasures on the 6 elements of life, you must return the 6 treasures of the rear caves (lotus, cauldron, chisel, copper coin, bow, and silver hammer) to their proper places. Only then will the healing water of the sacred well be revealed to you.

Released a year after the release of Jewels of the Oracle, Discis Entertainment uses a near identical design to shorten the development cycle of this title. Macromedia is used to construct the game interface. Unlike Jewels of the Oracle, video animations are not compressed with Apple QuickTime for Windows. Scarce amount of Full Motion Videos are also shot and are combined with computer pre-rendered backgrounds via chromakey. The game supports AutoPlay for Windows 95 and can be played directly from the CD without installation onto the hard disk.

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