The Seven Cities of Gold is an award-winning adventure game created by Dan (later Danielle) Bunten (and the game development team Bunten founded, Ozark Softscape) and published by Electronic Arts in 1984. The player takes the role of a late-15th century explorer for Spain, setting sail to the New World in order to explore the map and interact with the natives in order to win gold and please the Spanish court. The name derives from the "seven cities" of Quivira and CÃbola that were said to be located somewhere in the American Southwest.
The game begins with the player having been given an exploration fleet by the Spanish crown, consisting of four ships, one hundred men, and some trade goods. The game appears showing a city in Spain, a fairly simplified 2D side-scrolling representation of the town consisting of the player's home, a palace, a pub and an outfitters. The player can walk about the town with the joystick, walking into the buildings in order to interact with them via menus. For instance, walking into the outfitters will bring up a menu allowing the user to buy supplies, men and trade goods. Interaction in Spain is fairly limited; the player soon moves to the ships, at one end of the city map, to leave port.
Amiga version by David Porter and Randy Jongens of Digital Creations.